Packet switching is used to optimize the use of the channel capacity available in digital telecommunication networks such as computer networks, to minimize the transmission latency (the time it takes for data to pass across the network), and to increase robustness of communication.
The most well-known use of packet switching is the Internet and most local area networks. The Internet is implemented by the Internet Protocol Suite using a variety of Link Layer technologies. For example, Ethernet and Frame Relay are common. Newer mobile phone technologies (e.g., GPRS, I-mode) also use packet switching.
X.25 is a notable use of packet switching in that, despite being based on packet switching methods, it provided virtual circuits to the user. These virtual circuits carry variable-length packets. In 1978, X.25 provided the first international and commercial packet switching network, the International Packet Switched Service (IPSS). Asynchronous Transfer Mode (ATM) also is a virtual circuit technology, which uses fixed-length cell relay connection oriented packet switching.
Datagram packet switching is also called connectionless networking because no connections are established. Technologies such as Multiprotocol Label Switching (MPLS) and the resource reservation protocol (RSVP) create virtual circuits on top of datagram networks. Virtual circuits are especially useful in building robust failover mechanisms and allocating bandwidth for delay-sensitive applications.
MPLS and its predecessors, as well as ATM, have been called "fast packet" technologies. MPLS, indeed, has been called "ATM without cells". Modern routers, however, do not require these technologies to be able to forward variable-length packets at multigigabit speeds across the network.
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